VFX Artist – Near Light (Hybrid) – Hampshire

VFX Artist – Near Light (Hybrid)

nDreams Ltd




We are looking for a VFX Artist to help bring our unannounced next-gen VR game to life at Near Light. If you see the potential in VR and want to collaborate with a talented team to explore, create, and deliver innovative software, we want to hear from you!

Our studio’s goal is to create trail-blazing, fresh and exciting immersive entertainment, bringing together the best of every discipline to converge on truly innovative games and experiences.

Key Responsibilities:

Delivering dynamic, creative and optimised real-time visual effects content for VR.

Working with a level of self-driven autonomy, whilst reliably and effectively participating in team development.

Consistently ensuring quality, creativity and effective cross-discipline VFX development.


Essential capabilities:

3 years game development experience and/or Published at least one product within the Console, PC, VR or Mobile space.

Real-time engine experience, ideally in Unreal, creating VFX blueprints, shader networks, particle interactions, dynamic systems, lighting and post-processing.

Good working knowledge of working with Photoshop, Unreal, Maya, or a relevant equivalent.

Have a good understanding of form, timing, weight and colour.

Demonstrates a deep understanding of console and VR workflows and capabilities.

A team player with strong communication skills who instinctively works across disciplines to deliver all character-related game content.

Highly effective time management skills: with the ability to prioritise and maintain their own work schedule.


Who we are –

Near Light is the latest studio to join nDreams, the award-winning developer and publisher delivering world-leading interactive VR experiences.

We are looking for new team members who can help shape our next-generation VR games. We encourage individuals from all backgrounds, cultures, perspectives, gender identities and experience levels to apply for this role.

Why Near Light?

Our growing studio shares a passion for innovation, collaboration and defining the future of VR. We encourage an open, creative, and diverse culture, and empower people to explore their ideas and put their own stamp on our projects. With humble beginnings as an independent studio of our own, we combine big projects and opportunities with a personal, caring touch.

We have the small, inclusive, and open creative atmosphere of a start-up, with the experience and backing of the team behind titles including Shooty Fruity, Fracked, and the best-selling, award-winning Phantom: Covert Ops. This is a rare opportunity to contribute to the culture of a growing studio and be at the heart of both a new team and project right from the start.

We offer in-house, hybrid and remote working opportunities alongside great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, and regular socials and parties. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.


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