Technical Designer – Near Light (Hybrid)
We are looking for a Technical Designer to help bring our unannounced next-gen VR game to life at Near Light. If you see the potential in VR and want to collaborate with a talented team to explore, create, and deliver innovative software, we want to hear from you!
Our studio’s goal is to create trail-blazing, fresh and exciting immersive entertainment, bringing together the best of every discipline to converge on truly innovative games and experiences.
Manage and overcome gameplay-related technical problems with creative and innovative solutions using scripts and blueprints.
Help drive the development of gameplay features through inspirational and collaborative design.
Effectively and positively communicate technical considerations to a larger team.
Ensure a malleable quality implementation process that delivers on the target vision with technical prowess.
Proactively seek feedback and playtesting to help tune and balance features, bouncing back from complications and open to pivots in direction.
Support and drive an agile, fail-fast methodology when discovering and exploring innovative gameplay mechanics.
Become an evangelist for VR sensibilities and gameplay possibilities.
Maintain relevant central resources that can be incorporated into current and future projects.
Work with self-driven autonomy whilst reliably and effectively participating in team development.
Contribute to other areas of the project design where possible and regularly participate in playtests, providing constructive feedback to help hone the overall experience.
3 years of professional game development experience.
Proven track record of hands-on design work demonstrating in-engine technical aptitude.
An analytical mind that can take a brief and self-initiate and evaluate real-time prototypes.
Detailed knowledge and understanding of real-time game engines, tools, pipelines, optimisation, and cross-platform development.
A committed team player, recognising the importance and value of people within a technology environment.
Approachable and light-hearted, with a good sense of fun and a positive mental attitude.
A passion for making exciting and innovative games.
Experience of VR game development.
Fast-paced prototype development experience in the character action genre.
Broad experience or demonstrable in-depth knowledge of Unreal 4 / 5 and its Blueprint framework.
Understanding of optimal game rendering, shader, lighting, and visual effects.
Who we are –
Near Light is the latest studio to join nDreams, the award-winning developer and publisher delivering world-leading interactive VR experiences.
We are looking for new team members who can help shape our next-generation VR games. We encourage individuals from all backgrounds, cultures, perspectives, gender identities and experience levels to apply for this role.
Why Near Light?
Our growing studio shares a passion for innovation, collaboration and defining the future of VR. We encourage an open, creative, and diverse culture, and empower people to explore their ideas and put their own stamp on our projects. With humble beginnings as an independent studio of our own, we combine big projects and opportunities with a personal, caring touch.
We have the small, inclusive, and open creative atmosphere of a start-up, with the experience and backing of the team behind titles including Shooty Fruity, Fracked, and the best-selling, award-winning Phantom: Covert Ops. This is a rare opportunity to contribute to the culture of a growing studio and be at the heart of both a new team and project right from the start.
We offer in-house, hybrid and remote working opportunities alongside great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, and regular socials and parties. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.
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